Design by Kismet · Added 13 Aug 2026 · Rated by a human
Watch the full tutorial on YouTubeA slime farm scaled up for Donut SMP. It runs on the same potion trick as the small builds: armadillos take damage on campfires while infestation is on them, the silverfish that spawn die under oozing, and every silverfish that dies leaves slimes behind. This one stacks that module into towers, feeds it from auto brewers instead of a chest of hand brewed potions, and drops the slimeballs into shulker loaders rather than chests. Kismet puts it at 600,000 slimeballs an hour. The video explains the design and shows it running, it is not a block by block tutorial, so the schematic is the build instructions.
spreadagate3344 says it does not run on Donut SMP, which is the server it is built for.
RubyFrostMC_GMD has the armadillos dying and nobody answered with a fix.
Work out the potion supply by dividing the hour by the potion duration and adding some overlap.
Java only, Delta_G-Tag confirms it does nothing on Bedrock.
Save this farm to a collection to tick materials off as you gather them.